Monthly Archives: April 2010

Native DSLR Editing in Premiere Pro CS5

Hello, my friends! Well, now that CS5 has officially been announced, launched, and as of last night, available for download and purchase, I figured it was time to blog about one of my favorite features in Premiere Pro…Native DSLR editing.
A few months back, while on Press Tour in Singapore I purchased a Canon 7D. Having only worked with some 5DMKII footage (during our demo-asset creation phase) I was really psyched to ‘get my hands dirty’ and see what these cameras could do on the video side. And more importantly, really test the power and push the boundaries of the Mercury Playback Engine.
In this brief tutorial, I’ll show you (very quickly) how to take your DSLR footage, regardless of frame-size, frame rate or aspect ratio, and start cutting your vision together…in seconds. As with RED R3D, AVC-Intra and XDCAM-EX (among many others), we handle DSLR footage NATIVELY; those H.264 files straight from your Canon or Nikon cameras can be dropped into Premiere Pro, and you just, well, EDIT. No transcoding, no wasting time. And remember: Bridge CS5’s ‘Photo Downloader’ can be used to simply grab the video files from your camera’s media card. That’s how I do it (but you’ll see reading from cards directly too). Adding transitions, Color Correction, Keying, other effects…it all works the same. And the with amazing new 64-bit Mercury Playback Engine, you can work with these effects and playback without rendering.** Check it out…

DSLR Editing in Premiere Pro CS5 from Jason Levine on Vimeo.

(I’d recommend making it full-screen, as it was originally captured in 1920×1200; the video here, in VimeoHD, is presented in 720p)
I hope to do a little follow-up in the coming weeks on some additional DSLR workflows. In the meantime, if you want to learn more about the power of the Mercury Playback Engine (and the 64-bit capabilities of Premiere Pro) be sure to check out Karl’s latest Short & Suite episode.
And if you want to download the trial of CS5 Master Collection, click HERE.
For CS5 Production Premium trials, click HERE.
Until next time,
Blog on…(preferably, in 64-bit 😉
**Mercury by itself is a software engine. As such, even on my MBP laptop (the newest model, 17″ COREi7 w/8GB RAM) I’m able to typically add Fast Color Corrector (a 32-bit floating-point color effect), Sharpening and Levels and *still* get real-time playback, without any kind of rendering or GPU acceleration. For more info on leveraging Mercury with GPU-accelerated cards, watch the Short&Suite video above.

More AdobeTV ‘Short and Suite’ – Finishing the Project

Greetings, my friends! As you now know, we’ve announced that CS5 is coming! As such, between touring the globe and creating some of the videos for the CS5 Buzz Hub, I’ve let the blog go…a bit.
However, I’ll be moving the blog over to WordPress (finally ridding myself of the beast that is Moveable Type) and will have a new URL. I’ll be sure to post the URL once it’s all said and done. Oh, and naturally Greg did my blog conversion/reformat. Should be cool.
In any case, during my time in EMEA and APAC, three new episodes of the continuing Chip Hanna Music Video series have been released. I believe these are the last of the CS4-related episodes that were shot, dealing specifically with creating animated lower-thirds in Photoshop (to be used in the Premiere Pro timeline), ‘finishing’ the master look of the video (using Magic Bullet plugins) and processing the master remix in Audition 3.01. Here they are:
Building Animated Lower Thirds in Photoshop

Finalizing ‘the look’ with Magic Bullet Looks

Remixing and Mastering of Live Audio Tracks for Video

Stay tuned as I’ll be blogging more once we kick-off the official launch of CS5 at NAB on 12 April 2010 at 8am PST.
Until next time,
Blog on.