P’s are Popping! Plosive Removal in Adobe Audition 3

Hello again, my friends! In my continuing effort to bring you shorter and sweeter training excerpts from our AdobeTV series, here’s yet another video from Season 1, Episode 1.
This particular video shows you how to remove the infamous ‘popping P’ from a voice-over or vocal delivery. Effectively, this quick 2-minute tutorial highlights the usage of the FFT filter, an extremely flexible tool in Audition’s already complex arsenal of equalization options. This one is particularly great for quick V.O. fixes as there are many presets to get you started, pointing you in the right direction for tackling everyday problems.

Removing Plosives with Adobe Audition 3 from Jason Levine on Vimeo.

More to come, so stay tuned!
Blog on.

6 thoughts on “P’s are Popping! Plosive Removal in Adobe Audition 3

  1. Fantastic tip! Wow,this saved me a BUNCH of time. Wonderful! Okay, one question: is there anything wrong with simply selecting the entire piece of audio and applying the filter to the whole thing?

  2. Hi Kevin. You can certainly select the entire piece of audio and apply the filter; the issue is that you’ll be removing *all* frequencies below the selected cutoff (ie, 100hz, 60hz) for the entire duration, which will likely ‘thin out’ the sound. By doing it selectively, you’ll remove the plosive from the offensive section *seamlessly*, without affecting the rest of the program audio and without noticing any change in EQ. Hope this helps, and thanks for the comments. –JL

  3. Excellent!! There are so many effects and filters in Audition and I had no clue which one to use to remove the popping P’s. Thank you so much for the tip!! 😀

    1. Glad I could help, Elwin! There’s dozens of those little things in AU (CS6) especially that can really speed-up common tasks/workflow. Let me know if you have any Qs. Best–JL

  4. great tip! have hardly used audition and thought I was going to have to re-record the track. thanks so much!
    John

  5. Excellent, thanks so much. Audition saves my skin sometimes. Although, I should get this right in production, not always possible.

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