Tag Archives: adobe audition

Bubblecano! Writing & Recording a Game Themesong

This week on Twitch we’re promoting the launch of Adobe Animate CC, a re-brand (and significant update) to Flash Pro CC.

We’ve got an amazing array of guests who are showcasing their amazing talents/techniques, tips & tricks. As part of that showcase, we got Grant Skinner and Mike Gaboury to create a game live-on-stream (entitled ‘Bubblecano’) and my task was to compose the theme and all the game music.

Here’s a first listen at yesterday’s live recording (just a rough mix).

I wrote this in about 10 minutes, and everything you’re hearing was played and recorded live-on-stream…


“Bubblecano” – words and music by jason a. levine

Bubble, bubble, bubble, bubble
Bubblecano!
Ani Mate, the shaman great
Saving friends from a fiery end
Bubble bubble bubble bubble
Bubblecano!
Watch out for the red-hot lava
Blow your bubbles to the sky
Save your peeps and save the day
A lesser shaman wouldn’t try
Bubble, bubble, bubble, bubble
Bubblecano!

You can watch the actual process of the recording (as well as the creation of the game itself) by going to the VOD on the Adobe Twitch channel. The recording session begins around the 7th hour (approx 07:15 into the stream)

Be sure to Follow Me on my Twitch channel for regular streams on audio, video and imagery.

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My Current Collection of Adobe CC Videos

Hello from the road! Though I’ve already blogged about several of these videos, there’s been a recent request for “one place for ALL of my latest CC-related training content”.

As such, here’s the current collection of AdobeTV content that summarize a variety of Adobe CC applications and new features…

Enhanced Multitrack Editing in Adobe Audition CC

Frequency Band Splitter and Reversioning Stereo and Mono for 5.1

And a re-vamp of my popular DSLR series (new for Premiere Pro/Prelude/Audition CC)

DSLR Editing Workflow in Adobe Premiere Pro CC, Part 1: From the Camera Directly to Adobe Premiere Pro

DSLR Editing Workflow in Adobe Premiere Pro CC, Part 2: From the Camera to Adobe Prelude CC; Ingest & Rough Cut

DSLR Editing Workflow in Adobe Premiere Pro CC, Part 3: Multicamera DSLR Workflow with Automatic Audio Sync

Adobe Creative Cloud Overview for Video Pros

Adobe Premiere Pro as the Hub of Your Post-Production Workflow (NAB)

There’s also all the stuff I did at AdobeMAX, so you can find those (among several others from NAB) at the link below…
All of my AdobeTV videos in one long list.

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Short&Suite Season Finale: Converting Audio Files to Different Bit Rates/Sample Rates

Well, it’s hard to believe that the ‘season’ is already over, and as such, I’m already prepping the next round of ATV videos for the next season of Short & Suite.

The final episode of this series deals with using the Convert Sample Type dialog in Adobe Audition CS6, highlighting when and how to use it.

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How To Make Your Audio Broadcast-Safe (ITU-R BS.1770-2 & EBU)

Over the last year I’ve had numerous requests for ‘…a plugin that would allow me to instantly conform my audio files to a particular loudness standard.’

The good news is: we have this feature built-in to Adobe Audition. The not-so-good news is that while I’ve shown this feature several times (in various tutorials), it’s always been part of another video (which makes it extremely hard to find, even for me!).

So, I’m happy bring you a standalone video on how to finalize your audio, in compliance with common Broadcast Standards using Adobe Audition CS6…

What’s also really cool? You can use Audition’s Match Volume feature to normalize dialogue tracks, compute average loudness across a host of music/underscore files, and instantly normalize (either peak or RMS) to any given value. Oh, and there are even MORE loudness options available to you as well (in a drop-down menu)

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New Short&Suite: How To Bounce & Mixdown in Adobe Audition

This week’s new episode features bouncing and mixdown options in Adobe Audition CS6. Learn when to bounce/comp tracks together, and when/how to access the various menus for performing those operations. Along the way, I’ll show you the various ‘final mix’ options for creating mono, stereo and 5.1 mixes simultaneously…even exporting track stems from a master multitrack session.

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