This week on Twitch we’re promoting the launch of Adobe Animate CC, a re-brand (and significant update) to Flash Pro CC.
We’ve got an amazing array of guests who are showcasing their amazing talents/techniques, tips & tricks. As part of that showcase, we got Grant Skinner and Mike Gaboury to create a game live-on-stream (entitled ‘Bubblecano’) and my task was to compose the theme and all the game music.
Here’s a first listen at yesterday’s live recording (just a rough mix).
I wrote this in about 10 minutes, and everything you’re hearing was played and recorded live-on-stream…
“Bubblecano” – words and music by jason a. levine
Bubble, bubble, bubble, bubble
Ani Mate, the shaman great
Saving friends from a fiery end
Bubble bubble bubble bubble
Watch out for the red-hot lava
Blow your bubbles to the sky
Save your peeps and save the day
A lesser shaman wouldn’t try
Bubble, bubble, bubble, bubble
You can watch the actual process of the recording (as well as the creation of the game itself) by going to the VOD on the Adobe Twitch channel. The recording session begins around the 7th hour (approx 07:15 into the stream)
Be sure to Follow Me on my Twitch channel for regular streams on audio, video and imagery.
Greetings all! I’ve been home less than 24-hours from MAX2013, and what can I say? It was an incredible event this year. And while I have a separate “MAX Wrap-Up” post planned, I wanted to first post a few things that I promised during my sessions.
As mentioned during MAX, AdobeTV just published a three-part series I recently shot on DSLR Editing, which includes not only Premiere Pro, but Adobe Prelude CC and a section of DSLR Multicamera Editing, featuring the AMAZING new ‘audio sync’ feature, an exciting new addition to Premiere Pro CC. Those episodes are posted below (Parts 1-3)
Tomorrow I’ll be posting the additional classes, “Edit What You Want: Ingest and Selection with Adobe Prelude”, “Advanced Mixing Techniques” and “Encoding For Web and Tablets”.
As many of you have heard and seen, we revealed the next version of After Effects at NAB2013 (and have officially been showing After Effects CC at AdobeMAX this week), and the ‘big’ news was that we now offer a true, live 3D Pipeline directly into Maxon Cinema4D. Build your models, bring them into After Effects, go back to C4D and make changes, and they update inside AE’s composition panel. No rendering, no re-importing or messing about, just working the way you’d (hoped) you could work…and we finally made it happen.
I was fortunate to not only meet a bunch of the guys from Maxon (and present alongside one of their finest, Mathias Omotola) but the more I’ve played with this feature (pre-NAB/MAX, and since then) I can honestly say that it sincerely makes 3D ‘accessible’ to the AE compositor who simply thought the 3D/2D worlds were too far apart; or in most cases, simply fearing that 3D was too difficult.
Nick Campbell (from Greyscalegorilla) and Dave Kiss (from the Maxon team) put together this great video highlighting the workflow, the capabilities, giving you a taste of ‘the buzz’ from the show floor (including clips from the my After Effects/Maxon presentation with Mathias.
Not long after we finished our last demo of the day, we caught up with none other than Mr. ScruffyTV himself, Kanen Flowers. Though I’ve known of Kanen for years, we only officially met at the San Francisco Supermeet back in January. In one of those rare, “I met you five minutes ago and I feel like I’ve known you my whole life,” kinda moments, we re-connected at NAB, shared a few laughs, did a quick interview, and then snapped a few post-tradeshow pics in the spirit of fun and total exhaustion. 🙂
The weeks that followed were filled with lots of comments from attendees of the show to those who experienced my demos ‘live from the stage’ on AdobeTV; but the nicest thing about all of it? Everyone seemed genuinely excited about this new direction for AE and this much-needed partnership in the 3D modeling world.
At the end of each presentation, Mathias concluded with the line, “Welcome to the family.” Perfect words for a perfect (and long-awaited) coming-together of technologies.
Welcome to After Effects CC and Cinema 4D as they were meant to be: working together.
It’s that time of year, and another Creative Tour is on the horizon. With AdobeMAX only a few days away, and NAB already weeks behind, it’s clear that the excitement (and travel) will continue–and we couldn’t be happier to be bringing the ‘next’ versions of the Adobe Creative Applications to you.
This year, we have a unified site where you can find all the information you need for each city. I’ve added individual links here so that you can register and come spend some quality time with us, learning about all the new goodies we have to offer in a city near you…
Just a quickie following another packed day on the show floor. Hard to believe that it’s all over tomorrow, but in many ways…it’s just beginning (wink)!
As day 3 is typically ‘hump day’ and many begin to exit Vegas in droves, we were somewhat a-stereotypically slammed! And, as if the huge crowds weren’t enough…we even continued to have several noise complaints from neighboring booths (sorry guys…we didn’t mean to be loud). But hopefully some of the traffic that was blocking the aisles made their way to our friends along the perimeter.
Aside from the After Effects/C4D integration, Refine Edge Tool/Refine Soft Matte and naturally, *all* of the Premiere Pro editing enhancements (which have been met with spontaneous applause, nearly every time), the other big hit of the show has been SpeedGrade. The talk around SG has really grown over the last year…but with some of our new shot-matching capabilities and redesigned UI, along with the Lumetri Deep Color Engine and LUT capabilities being present in the ‘revealed’ version of Premiere Pro, I sense a lot of people moving to SpeedGrade not only as a solution for grading their materials, but for creating LUTs and color presets to use in and out of Premiere, After Effects and Photoshop. Case in point: as I walked by the RED booth today, I saw a demo being given to a packed house, showcasing Epic 5K footage being graded in SpeedGrade (showcasing several of the new features). Beyond cool, and what a slick confirmation that the word is out!
One day and four more presentations to go. What a week it’s been…
The word is definitely out; and while the word (according to Beatles legend) is love (and they’re right, it is), the *other* word is Creative Cloud; and our Adobe friends in Europe clearly love it.
Following the successful shows in Warsaw and Oslo, the excitement and enthusiasm continued as we made our way thru London, Stockholm, Copenhagen and Helsinki. What was most interesting to us was the universal acceptance of the Creative Cloud and a genuine interest in how it differs from the (previous) ‘boxed product’ experience. Fortunately, we came armed and ready with all the details about the new applications, features and services that we’ve added to the Creative Cloud (since our official launch last May) and that momentum continued as we were able to showcase several new PS features (as of February) and most recently, the addition of Photoshop Touch on the iPhone and Android mobile devices.
A sincere thanks must go out to all of the attendees across the globe, as well as our many colleagues who helped put these incredible events together. This tour really exceeded our expectations, and we’re just so very honored to be able to bring all of these incredible, creative puzzle pieces, all together under one roof. The show continued on (back in the US) in New York, Boston, Seattle, Austin and San Diego with more stops coming! Create now!